Back to projects
BuiltPROTOTYPEGame

Game

Whack-a-Mole Game

A compact arcade-style project exploring responsive input handling, game pacing, and the balance between clarity and speed.

A compact timing and feedback experiment.

Whack-a-Mole Game

Platforms

AndroidiPhoneiPad

Tech stack

FlutterGame LoopAudio Feedback

Overview

A reaction-based game focused on timing, clarity, and snappy feedback.

Product purpose

Create a fast and readable casual game experience.

Target user

Players who enjoy simple reflex-driven gameplay loops.

Role and ownership

Product planning, UI implementation, architecture decisions, and app delivery.

Main features

  • - Reaction timing loop
  • - Score feedback
  • - Short-session gameplay

Technical notes

  • - State-driven game flow
  • - Lightweight interaction performance tuning

Future improvements

  • - Combo modes
  • - Difficulty scaling

Store screenshot

Arcade Grid

Arcade Grid